Tunnel Kits Modeling, Texturing, Lighting and procedural setup in engine.
Credits Environment Art and Level Design Team : Florent Castelnerac, François Xavier Delmotte, Stephen Magnardi, Hugo Touze. Christophe Kermorgant, Christophe Moyne, Michel Vibert, and Myself.
Special Thanks To max Kahle, for the help on collecting and making shine the work done for Ubisoft Nadeo.
Special Thanks to 'Kornelius__' for having provided me with an image that highlights my work .[You can visit his awesome Flickr Gallery @ https://flic.kr/ps/3Phh7w].