Minuscule : Sugar Box Texturing

Maya Unshaded Viewport

Maya Unshaded Viewport

Maya Unshaded Viewport

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Was "Texture Supervisor" on this movie. Texture was made by Jean Philippe Servais.

Back in 2012, I joined Nozon Liége in Belgium on the Feature Film "Minuscule Valley Of The Lost Ants" as Texture Supervisor.

My main challenges were :

-Supervise a bit the modeling, and a lot the texturing of all main assets [Soda Can, Sugar Box, Black Ants, Red Ants, LadyBug, Rocks ...]
-Ensure that a trailer could be ready for "Cannes Festival".
-Hire the texture team.
-Set texture pipeline.
-Convince team that we should adopt Zbrush.
-Convince Producers that studio needed more than 1 Photoshop license.
-Convince producer that texture artists need a wacom tablette, and good hardware.
-Modeling and texturing mostly retakes.
-All the work was done under super short schedules [Under 2 months].
-Sync Work with Nozon Paris.

Texture and Modeling Team Credits : Thierry Claude, Francois Pommiez, Damien Fransolet, Luc Crouset, Jean-Philippe Servais.