Trackmania celebrated its 2nd anniversary this year, so Nadeo created an event to celebrate. Stephen Magnardi and I have therefore modeled "Cake" and "Slice of cake" Items. The funniest part being the 160 meter high cake, inside which we showcased some creations from our community. It was a short, fast and fun project. These items were created under 3DSMax and converted into engine data with the tools made available to our players.