KeyHydra Conception

Back in 2015, i've Been working with Regis Capostosto on the sculpting of the KeyHydra Creature for my 3DSMax plugin brand "KeyHydra".

Back in 2015, i've Been working with Regis Capostosto on the sculpting of the KeyHydra Creature for my 3DSMax plugin brand "KeyHydra".

Been working with Sam Mahlone on the Main concept art of the KeyHydra 3DSMax plugin brand.

Been working with Sam Mahlone on the Main concept art of the KeyHydra 3DSMax plugin brand.

Back in 2012 and decided to create KeyHydra, a 3dsmax plugin that improve work speed with Multitap shortcuts and context sensitive shortcuts. I worked with my friends Regis Capostosto on the 3D Sculpting, and Sam Mahlone on the conception itself. I worked as "art director" and "creative director" on this, by providing sketches, and feedbacks. I really enjoyed working with them.