Back in 2012 and decided to create KeyHydra, a 3dsmax plugin that improve work speed with Multitap shortcuts and context sensitive shortcuts. I worked with my friends Regis Capostosto on the 3D Sculpting, and Sam Mahlone on the conception itself. I worked as "art director" and "creative director" on this, by providing sketches, and feedbacks. I really enjoyed working with them.